Projects
What I have done
Created user flows, wireframes, low fidelity prototypes, and high fidelity prototypes for consumer-oriented apps and websites as well as enterprise software applications based on user testing, research, and constant iteration through Agile methodologies.
Designed user experiences and user interfaces from mobile applications to websites to enterprise software plugins.
Collaborated with multi-disciplinary teams using 3D & 2D design tools to create large-scale entertainment experiences & attractions in Las Vegas, Orlando, Dubai, & Seattle.
Generated creative treatments, including design narratives, concept decks & script drafts, in tandem with developing physical designs in order to expedite each design phase while providing creative direction & vision for the project.
Directed teams of Revit drafters to execute design drawings in accordance with Company standards, guidelines, & creative vision.
Produced hundreds of parametric 3D models used in a multitude of entertainment experiences & immersive environments.
Managed BIM coordination between multiple design disciplines & departments.
Leveraged background in creative development & scenic design with technical skills in CAD & VR to effectively lead meetings of interdisciplinary teams.
What I can do for you
Use experience design tools to develop wireframes and prototypes, create mock-ups for delivery, and effectively communicate designs to developers.
Leverage my leadership skills and understanding of Agile product development to lead teams of designers and developers toward a unified design vision based on research and testing.
Generate concept renderings, creative treatments, & rough models for themed immersive experiences using Celtx, Photoshop, SketchUp, and Unreal Studio.
Maintain drafting standards and 3D model coordination through BIM software tools, throughout all design phases to meet all client needs & requirements.
Need something else? Give me 20 minutes and I’ll figure it out.